Fixed an issue preventing gamers’ eliminate/Loss of life ratio from updating properly just after completing matches.
Set a concern which was displaying the tiny padlock icon on Ranked Benefits Even with players earning them honest and square. Weapons
Corrected how feats of Libertad b
Included the L115 sniper rifle, which isn't pretty as hefty as the TAC-50 and it has a lot quicker dealing with, although it promotions a little bit fewer problems and is not as effective at penetrating cover.
Crossplay just Improved. Impression through Ubisoft Probably the most noteworth
The update is relatively light-weight on fixes, but There are some critical modifications. Such as, players were being loading to the Practice Zone and locating by themselves standing inside of a void. This has now been mounted, nevertheless Ubisoft notes that it would even now happen on occasio
Fastened a problem in which players could join a game in development that didn’t in good shape their meticulously custom made controller and matchmaking configurations.
Revamped how snipers flinch when they're tagged by enemy fireplace, expanding the flinch and keeping it undergoing
Tweaked the Rated mode pre-recreation. Ranked matches now won’t start with under 8 gamers. The Go away button has also been nixed in the map-voting monitor to discourage players from dropping out (and Rated matches will terminate if players control to skedaddle for the duration of map voti